trying to block an arena shooter level, and I don’t understand why I am now unable to select just the single object… Everytime I click to select, I am in edition mode, and only polygon is selected…
I can move the object, no problem, he is isolated, even if it looks like only one polygon is selected.
The thing is that when I want to assign a material to this object, it depose the materiel on one single polygon! Not the entire object as before.
Edited a few BSP, and I noticed this “bug” after that…
Edit : one more thing, I can’t select multiple object in the viewport, I select one “object” (polygone on the object in fact…) I press shift and nothing happens when i click on another object… Only occurs with BSP, I can select multiple OBJ in my scene.
Perhaps the object has more than one material? If you got it from Blender for example, you can see in Blender a list of used materials and name them there.
Perhaps the object has more than one material? If you got it from Blender for example, you can see in Blender a list of used materials and name them there.
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Nah that’s BSP. That’s from UE4, and every poly/face should be able to hold a mat.
I have no idea about the bug, just wanted to clarify.