Thats not how printstring works. If you force it that way it gets really ugly.
Create a UMG widget with a text field, set inputMode of to UI+Game and handle your number keys in the UMG to set the Text or clear it.
Thats not how printstring works. If you force it that way it gets really ugly.
Create a UMG widget with a text field, set inputMode of to UI+Game and handle your number keys in the UMG to set the Text or clear it.