How Do I Clamp Camera Rotation With The New Enhanced Input System?

Title is about all there is to it. I haven’t changed the blueprint from the default Third Person controller yet but I’ll include a screenshot anyway.

Hi Ott, Welcome to the Forums,

There’s a clamping system implementation in the CitySample vehicles.

It looks like it’s based on clamping the spring arm, but clamping the cameras rotation directly could be worth a shot.

Let us know if you have any troubles!