Ive tried putting on the player another capsule collider, wich is 1,5 times bigger and on the server catching overlap events, but my map is fully made of bps brushes and for some reason bsps do not generate ovelap events
Ive tried putting on the player another capsule collider, wich is 1,5 times bigger and on the server catching overlap events, but my map is fully made of bps brushes and for some reason bsps do not generate ovelap events