Hello,
When I open the UE4 Editor and stats shown at the top right shows that its using 7000+ mb at start up.
How do I check where and what is using this memory? Is there any console command which would help me to diagnose this?
Because usually in empty scene - I know that there can be 30,000 objects so that seems reasonable but in a normal template I only see the memory usage at 1000-2000mb.
Any help try to find the root of it would be good