Hi, in my game I made a clock that counts days in a widget blueprint. I want the widget to only be visible for a short period of time after the day changes. How do I detect the change in the variable used to count the days. the variables I use are of the text variable type.
here are some images of my code
the top link is of the widget that changes the day value.
the bottom link is the level blueprint that changes the time and sets it to a variable which that variable is set to my “day” variable. (ignore the clock variable it is used for something else)
Thanks