We’ve been successfully packaging our game for tvOS. However, whenever we run it on our Apple TV, the default Unreal logo is used as our icon. There doesn’t seem to be anything in Project Settings > Platforms - iOS
to set it. How do I replace the default image with one of our own?
I noticed there’s code in this fix for a related icon packaging issue that copies image files into the package. Are we supposed to put our TV icons in a specific folder and just have them picked up? As far as I can tell none of this is documented.