How do I change the standard object collision channals name?

Hi.
So the UE comes with a standard object channel list:

      -WorldStatic
      -WorldDynamic
      -Pawn
      -PhysicsBody
      -Vehicle
      -Destructible

I have a different list of object channels in mind.
How do I change the standard channels name?

Project Settings → Collision…you can’t change the default names but you can modify parts of them and add custom collision channels with entirely customizable settings including the name.

Well, what I wanted was change the default names but since I can’t, what about de presets?
Are they impossible to change aswel?

Like I said, go into the project settings, collision, then expand the carrot and see what you can and can’t edit. I noticed you were able to change some stuff in there, don’t know if that is what you want to change but you can change some things.

k. thanks.