So I’ve been trying to figure this out for a while now and I can’t seem to figure it out.
What I’m doing is using a LineTraceByChannel every frame and it checks for an actor that has the tag “Interact” but when I hover over any actor I just get an “Accessed None Trying To Read Property” error message.
Any idea how I can either get this method to work or a different way to make the crosshair change when looking at an interactable object?
This is how the bluerpint is laid out: