Really new to UE4. I want to replace the character model for the default mannequin (and keep all the default animations). I have an unrigged model/mesh that I want to use instead of the mannequin mesh. I think I have to rig the model somehow to the UE skeleton (I use blender, though I’m not very good at it). How should I go about doing this? Everything I’ve looked up is either out of date or costs me a kidney and half my liver. Thanks!