How do I change the color of all of my widgets using RGB sliders

If you’ve ever played fallout 4 you will have probably noticed that you can change the color of the entire HUD in the game and in the menu. I am trying to replicate it in some way by having the same RGB values for all of my widgets, but some of them have a lower opacity, but maintain the RGB values. I am trying to put sliders into the the settings tab so the player can change the HUD color to a color they like, but the problem is I don’t know how to make the sliders give all the widgets the same RGB values.

Not sure if there is a global setting you can use, but you can set a global color variable that your slider will modify, and bind the color of the widgets you want it to affect, to that one variable.

Thank you for the quick response, but I’m unsure of how to set a global variable, would i set it in my character blueprint and what should it look like?

I figured it out thank you very much for your answer and quick response!!