How do I change the collision settings for all static meshes at the same time?


I am trying to set the collision for all the static meshes in my environment to “Use Complex Collision as Simple” as per this web page: Simple versus Complex Collision | Unreal Engine Documentation

Is there a way I can change this setting for all the meshes at once (i.e. with just a few button clickes)? Instead of having to click on each static mesh individually and change the setting for each one manually.