I was told that it is a bad idea to use r.Command <value><value2>
because the console does not exist in shipping versions (steam, epic)
Or am I wrong?
UGameUserSettings | Unreal Engine Documentation
matthew wadstein has some videos covering on youtube as well
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so is it seperate from a blueprint class?
it’s all exposed to blueprints.
only thing I could find was “getusersettings” or does it only work through umg?
home slice take some minutes to review the documentation or watch the youtube videos. going to be faster than waiting on a forum reply for every small question
i can assure you that the answer you seek is in there.