I’m working on a Banjo-Kazooie fangame and am trying to pull off making the Wing Flap, a really high jump triggered by holding the crouch button and jumping, which makes you harder to move in the air than a normal jump. If you’ve played Banjo you’ll probably be able to figure out what I mean by this.
However, I can’t seem to find anything about air control when I searched for it in the editor.
CharacterMovement component has Air Control variables
yes but where