firstly, i posted about this issue on the answer hub 20 hours ago, and it hasnt had a single answer yet so i thought i’d post here aswell since im eager to get a solution to this matter, as i feel its only a simple piece of knowledge im not aware of.
So absically, i’ve made a endless runner game and it features coin collecting, which can now be accumulated over a period of time thanks to the use of save game objects which stores the integer for me. However, i’d like to be able to cast this value to the hud so the player can see their total coins collected (which could then be spent in a shop etc)
The issue itself is usually im able to cast data to the hud when the interger for example is found within the third person controller as then on the cast to node. the object pin would be conencted to ‘Get Player Controller’ but in this instance, with save game objects i have no idea what node to hook the object pin upto.