In my new class, I am inheriting my device’s class. My device class has editable properties such as the AudioPlayerDevice instance. How am I able to call a method on this AudioPlayerDevice instance inside my new class?
I believe the audio_player_device follows the same pattern as the speaker device in Creative. Which means you might have to run RegisterPlayer first for a player to hear it. I’ve been wanting to get rid of that pattern and just be based on an instigator instead. If not register player, there might be a property that exists to play for all players.