How do I build for Android arm64 w UE5.6

Hi I am trying to cross build for Android on MacOS. However I am getting an error “The Architecture name arm32 is not a valid” and I don’t know how to build for arm64. There is no option I can find to build for arm32, why would the build be targeting arm32?

Thanks for any tips!

Log output in case it helps:

Projects/MyProject6/MyProject6.uproject LogPlayLevel: UAT: The Architecture name arm32 is not a valid Architecture name. Valid names are (x64,arm64,deprecated,iossimulator,tvossimulator,arm64ec)

LogPlayLevel: Error: UAT: RunUAT ERROR: AutomationTool was unable to run successfully. Exited with code: 1

PackagingResults: Error: Launch failed! Unknown Error