How do i build a moving walkway,like you see it on airports, in blueprint ?

Whipped up a quick material as an example. Please ignore the placeholder pixel art brick textures, I’m definitely not an artist.

I wasn’t able to find a premade volume that propels the player forward, but it should be pretty easy to whip one up using a trigger volume, checking if the player is actually grounded, and then either applying a force or moving the character directly.