I’m interested in having mouse drag and click events bubble up to my player controller, even if the cursor is over a widget that is mouse intractable.
Specifically, I’d like to make it possible to do my entire UI as a WebBrowser component, with transparency, and still have mouse click and drag events register with my controllers and not be handled and absorbed by the WebBrowser component. But, I don’t have the experience to really know how to get started.
Wow, the exact same thing I am trying to figure out now, please if anyone have any info on this, please, share!
I am using WebUI and its the same thing, I am setting up the widget and i am trying to control my pawn ingame with mouse, and it just does not trigger, all the actions are absorbed by the UI, but I need on transparent (body) element it should be able to click throu
Idk if this will exactly answer your question, but Dragonsaur Studios has a collection on inventory drag and drop that i found really helpful, try maybe the second or third video