How do I apply EQ from a Sound Mix to a Sound Class?

Hi, I’ve got sound classes set up Master > Parts and I’m wanting to apply EQ to the Parts class.
I’ve applied a passive sound mix to the Parts class, ticked “Apply Effects” and when manipulating volume or pitch, these affect sounds being played which are part of this class but any EQ settings which are part of the sound mix have no effect.

Have I missed something here?

Any help appreciated,
Chris.

As I’m new to Unreal Engine 4 I assumed I was doing something wrong. It turned out that I wasn’t but I was using v4.7.6 on Mac and this issue was specific to the mac version but has been fixed for mac in v4.9.0 Preview 4.

There was never an issue on the Windows version, certainly not on 4.7.6 anyway.

This can be marked as solved (I don’t think I can do that?).

Chris.