How do I apply a Metahuman Performance to a Metahuman Blueprint?

Hi. First-time user here, very much a beginner.

I have created a Level Sequence from a Live Link Face Metahuman Performance, into which I have added my Metahuman. So I have the Performance head talking away, the Video Plane, and the Metahuman model all in the Sequencer. But I can’t for the life of me work out how to apply the talking head animation to the Metahuman…

Any help/pointers/suggestions welcome.

Thanks!