I have a new created post process volume and a material that should apply a pixelation effect. I was told to have the material on a post process volume but how do I apply it?
Search for asset.
Where?
Do you add in a component to the post process volume?
Nvm, solved it! Rendering Features-Post Process Materials and add it there
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Sorry, I wasn’t near a machine, hence the obscure guide…
Ah no problem
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