How do I apply a material and it's nodes to a post process volume?

I have a new created post process volume and a material that should apply a pixelation effect. I was told to have the material on a post process volume but how do I apply it?


Search for asset.

Where?

Do you add in a component to the post process volume?

Nvm, solved it! Rendering Features-Post Process Materials and add it there :wink:

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Sorry, I wasn’t near a machine, hence the obscure guide… :slight_smile:

Ah no problem :smiley:

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