How do I animate multiple metahumans in the same scene?

I’m trying to retarget my animations, but the metahumans share the same skeletal mesh, so it isn’t working.

Hey @kkatkkatmew!

I think we need a bit more context as to what is going wrong? Are you using the sequencer or an animation blueprint? If the latter, are they all using the same animation blueprint or different ones? What is the end goal you are trying to achieve?

Any additional specifics you provide may go a long way in solving your problem

@Quetzalcodename.
I’m trying to retarget the animations from one metahuman to another, but they both have the same skeletal mesh, so the animations won’t work on the one I’m retargeting to.