Hi There,
I have a robot character that i want to build a gun on it’s arm when I select the gun to use, I know how to socket the gun mesh onto the body and spawn gun onto the arm during gameplay. But how do I get it to do an animation when it is spawned? Like do I spawn gun then play “Spawn” animation after it, to make it looks like it’s being built on its arm? Or do I have to play the animation first then spawn the gun?
sort of like the Catch a ride animation in borderlands?
Any help would be greatly appreciated