How do I Animate an object component using local object space in sequencer?

So, just posting for anyone comming across this post. Over the weekend I had a bright moment. What I thought of didn’t work but it let me to the small checkbox named Quarternion interpolation. This did solve my problem.

To get there, Add a transform track to your object in sequecer. Right klik it and go to edit section. there under Rotation you will find the magic checkbox!.

Hope this helps!

ML

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