Begin Object Class=/Script/BlueprintGraph.K2Node_Event Name=“K2Node_Event_0” ExportPath=“/Script/BlueprintGraph.K2Node_Event’/Game/FirstPerson/Blueprints/Ifhit.Ifhit:EventGraph.K2Node_Event_0’”
EventReference=(MemberParent=“/Script/CoreUObject.Class’/Script/Engine.Actor’”,MemberName=“ReceiveBeginPlay”)
bOverrideFunction=True
NodePosX=-80
NodePosY=-32
bCommentBubblePinned=True
ErrorType=1
NodeGuid=2C4C41E24C76F9A307171C9A4215DC1D
CustomProperties Pin (PinId=259302D7486E1C5BF0CDF1B2CCC97556,PinName=“OutputDelegate”,Direction=“EGPD_Output”,PinType.PinCategory=“delegate”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(MemberParent=“/Script/CoreUObject.Class’/Script/Engine.Actor’”,MemberName=“ReceiveBeginPlay”),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=6AF50A1B48D1F1A33855D0ABD4160CDF,PinName=“then”,Direction=“EGPD_Output”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_Event Name=“K2Node_Event_1” ExportPath=“/Script/BlueprintGraph.K2Node_Event’/Game/FirstPerson/Blueprints/Ifhit.Ifhit:EventGraph.K2Node_Event_1’”
EventReference=(MemberParent=“/Script/CoreUObject.Class’/Script/Engine.Actor’”,MemberName=“ReceiveActorBeginOverlap”)
bOverrideFunction=True
NodePosY=208
EnabledState=Disabled
bCommentBubblePinned=True
bCommentBubbleVisible=True
NodeComment=“This node is disabled and will not be called.\nDrag off pins to build functionality.”
NodeGuid=F34215FD4D55F2AE8B234B8DAD94A2EC
CustomProperties Pin (PinId=2A3A6A454EB19C1F6645358B1EC8AA54,PinName=“OutputDelegate”,Direction=“EGPD_Output”,PinType.PinCategory=“delegate”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(MemberParent=“/Script/CoreUObject.Class’/Script/Engine.Actor’”,MemberName=“ReceiveActorBeginOverlap”),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=9478AAA748FC39005E8CEABED8272719,PinName=“then”,Direction=“EGPD_Output”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=2BD10D4C478879869CCAE38583BFF442,PinName=“OtherActor”,PinToolTip=“Other Actor\nActor Object Reference”,Direction=“EGPD_Output”,PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/CoreUObject.Class’/Script/Engine.Actor’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_Event Name=“K2Node_Event_2” ExportPath=“/Script/BlueprintGraph.K2Node_Event’/Game/FirstPerson/Blueprints/Ifhit.Ifhit:EventGraph.K2Node_Event_2’”
EventReference=(MemberParent=“/Script/CoreUObject.Class’/Script/Engine.Actor’”,MemberName=“ReceiveTick”)
bOverrideFunction=True
NodePosY=416
EnabledState=Disabled
bCommentBubblePinned=True
bCommentBubbleVisible=True
NodeComment=“This node is disabled and will not be called.\nDrag off pins to build functionality.”
NodeGuid=DF10A71143AA1EA4397138AAD22E51C8
CustomProperties Pin (PinId=E9640129493DC527CE2DBF9457A1D0B1,PinName=“OutputDelegate”,Direction=“EGPD_Output”,PinType.PinCategory=“delegate”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(MemberParent=“/Script/CoreUObject.Class’/Script/Engine.Actor’”,MemberName=“ReceiveTick”),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=20C18A5D41E817E94E3C91ACAA97164A,PinName=“then”,Direction=“EGPD_Output”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=A2347FB843D1EA1D22813EA29790399D,PinName=“DeltaSeconds”,PinToolTip=“Delta Seconds\nFloat (single-precision)”,Direction=“EGPD_Output”,PinType.PinCategory=“real”,PinType.PinSubCategory=“float”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue=“0.0”,AutogeneratedDefaultValue=“0.0”,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_Knot Name=“K2Node_Knot_0” ExportPath=“/Script/BlueprintGraph.K2Node_Knot’/Game/FirstPerson/Blueprints/Ifhit.Ifhit:EventGraph.K2Node_Knot_0’”
NodePosX=624
NodePosY=-32
NodeGuid=40B901764F29F639C48F10B804E23EEA
CustomProperties Pin (PinId=FE553BEB4B4CB46E5D0E36A859C7290A,PinName=“InputPin”,PinType.PinCategory=“wildcard”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=True,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=BABA04A844535AB91C06849730152BAD,PinName=“OutputPin”,Direction=“EGPD_Output”,PinType.PinCategory=“wildcard”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_ComponentBoundEvent Name=“K2Node_ComponentBoundEvent_2” ExportPath=“/Script/BlueprintGraph.K2Node_ComponentBoundEvent’/Game/FirstPerson/Blueprints/Ifhit.Ifhit:EventGraph.K2Node_ComponentBoundEvent_2’”
DelegatePropertyName=“OnComponentHit”
DelegateOwnerClass=“/Script/CoreUObject.Class’/Script/Engine.PrimitiveComponent’”
ComponentPropertyName=“Box”
EventReference=(MemberParent=“/Script/CoreUObject.Package’/Script/Engine’”,MemberName=“ComponentHitSignature__DelegateSignature”)
bInternalEvent=True
CustomFunctionName=“BndEvt__Ifhit_Box_K2Node_ComponentBoundEvent_0_ComponentHitSignature__DelegateSignature”
NodePosX=-96
NodePosY=640
NodeGuid=7D80D220416DD2121AE7B1AAD9B59CE3
CustomProperties Pin (PinId=D327323C443F4545638A7980A8FEE9D0,PinName=“OutputDelegate”,Direction=“EGPD_Output”,PinType.PinCategory=“delegate”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(MemberParent=“/Script/Engine.BlueprintGeneratedClass’/Game/FirstPerson/Blueprints/Ifhit.Ifhit_C’”,MemberName=“BndEvt__Ifhit_Box_K2Node_ComponentBoundEvent_0_ComponentHitSignature__DelegateSignature”),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=88845F7E4C34DC63690DDAAD10563718,PinName=“then”,Direction=“EGPD_Output”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_MacroInstance_0 66129DF94E047A0C6B8CF6930B963B0A,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=61901A4D40C5CE5AB03FBEB3549F75F4,PinName=“HitComponent”,PinToolTip=“Hit Component\nPrimitive Component Object Reference”,Direction=“EGPD_Output”,PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/CoreUObject.Class’/Script/Engine.PrimitiveComponent’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=50695070401E8B253B5CF9ADA1ACFE2F,PinName=“OtherActor”,PinToolTip=“Other Actor\nActor Object Reference”,Direction=“EGPD_Output”,PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/CoreUObject.Class’/Script/Engine.Actor’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=BB62C82C415799442DED2980D3EAB392,PinName=“OtherComp”,PinToolTip=“Other Comp\nPrimitive Component Object Reference”,Direction=“EGPD_Output”,PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/CoreUObject.Class’/Script/Engine.PrimitiveComponent’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=3DA06DBD444C7EF6374BD5BCCE9C9FBC,PinName=“NormalImpulse”,PinToolTip=“Normal Impulse\nVector”,Direction=“EGPD_Output”,PinType.PinCategory=“struct”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/CoreUObject.ScriptStruct’/Script/CoreUObject.Vector’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue=“0, 0, 0”,AutogeneratedDefaultValue=“0, 0, 0”,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=A9CAE8F644041EEF80CD998E90DB0DB5,PinName=“Hit”,PinToolTip=“Hit\nHit Result Structure (by ref)”,Direction=“EGPD_Output”,PinType.PinCategory=“struct”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/CoreUObject.ScriptStruct’/Script/Engine.HitResult’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=True,PinType.bIsConst=True,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_SpawnActorFromClass Name=“K2Node_SpawnActorFromClass_0” ExportPath=“/Script/BlueprintGraph.K2Node_SpawnActorFromClass’/Game/FirstPerson/Blueprints/Ifhit.Ifhit:EventGraph.K2Node_SpawnActorFromClass_0’”
NodePosX=608
NodePosY=640
AdvancedPinDisplay=Hidden
ErrorType=1
NodeGuid=7DB23EEB4518FBF57708779CA4672188
CustomProperties Pin (PinId=A48B5B7E4507AC37973A95ABA2CAFF2F,PinName=“execute”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_MacroInstance_0 E1A7074748F18CD534009ABDE7F2400D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=F92C8ED44CC8657324765C9EA70945E6,PinName=“then”,Direction=“EGPD_Output”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=0B10B7EC41504468CE8870BE1C46F0C9,PinName=“Class”,PinToolTip=“Actor Class Reference Class\nThe object class you want to construct”,PinType.PinCategory=“Class”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/CoreUObject.Class’/Script/Engine.Actor’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultObject=“/Game/FirstPerson/Blueprints/circle.circle_C”,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=4C43D1C046CCD839483FE29B426A4272,PinName=“ReturnValue”,PinToolTip=“Circle Object Reference Return Value\nThe constructed object”,Direction=“EGPD_Output”,PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/Engine.BlueprintGeneratedClass’/Game/FirstPerson/Blueprints/circle.circle_C’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=7207A76D4082A5F0918838A6C24A4A66,PinName=“SpawnTransform”,PinToolTip=“Spawn Transform\nTransform\n\nThe transform to spawn the Actor with”,PinType.PinCategory=“struct”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/CoreUObject.ScriptStruct’/Script/CoreUObject.Transform’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_8 A89AA4684DEC42988601E2B5355D11F1,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=F9ED27C440B0F652488F81B5D1C9AF3B,PinName=“CollisionHandlingOverride”,PinToolTip=“Collision Handling Override\nESpawnActorCollisionHandlingMethod Enum\n\nSpecifies how to handle collisions at the spawn point. If undefined, uses actor class settings.”,PinType.PinCategory=“byte”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/CoreUObject.Enum’/Script/Engine.ESpawnActorCollisionHandlingMethod’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue=“AlwaysSpawn”,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=731FFBEE4E5713611B41AA8B97097D12,PinName=“TransformScaleMethod”,PinType.PinCategory=“byte”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/CoreUObject.Enum’/Script/Engine.ESpawnActorScaleMethod’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue=“MultiplyWithRoot”,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=True,bOrphanedPin=False,)
CustomProperties Pin (PinId=053118A144259AA1F117DFB79D772CED,PinName=“Owner”,PinToolTip=“Owner\nActor Object Reference\n\nCan be left empty; primarily used for replication (bNetUseOwnerRelevancy and bOnlyRelevantToOwner), or visibility (PrimitiveComponent's bOwnerNoSee/bOnlyOwnerSee)”,PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/CoreUObject.Class’/Script/Engine.Actor’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=True,bOrphanedPin=False,)
CustomProperties Pin (PinId=2581FEC74EAB5806337AADBAF19E74F0,PinName=“Instigator”,PinToolTip=“Instigator\nPawn Object Reference\n\nPawn responsible for damage and other gameplay events caused by this actor.”,PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/CoreUObject.Class’/Script/Engine.Pawn’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=True,PinType.bSerializeAsSinglePrecisionFloat=False,AutogeneratedDefaultValue=“None”,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name=“K2Node_CallFunction_8” ExportPath=“/Script/BlueprintGraph.K2Node_CallFunction’/Game/FirstPerson/Blueprints/Ifhit.Ifhit:EventGraph.K2Node_CallFunction_8’”
bIsPureFunc=True
bIsConstFunc=True
FunctionReference=(MemberParent=“/Script/CoreUObject.Class’/Script/Engine.SceneComponent’”,MemberName=“K2_GetComponentToWorld”)
NodePosX=288
NodePosY=896
NodeGuid=F35A8EF14E984F3DA25E6C953083C420
CustomProperties Pin (PinId=2BB1A6BA4971F7A2D8D79DA2F7165F64,PinName=“self”,PinFriendlyName=NSLOCTEXT(“K2Node”, “Target”, “Target”),PinToolTip=“Target\nScene Component Object Reference”,PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/CoreUObject.Class’/Script/Engine.SceneComponent’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_VariableGet_5 80BFBE824AD639F839DDD5AD31AD648B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=A89AA4684DEC42988601E2B5355D11F1,PinName=“ReturnValue”,PinToolTip=“Return Value\nTransform\n\nGet the current component-to-world transform for this component”,Direction=“EGPD_Output”,PinType.PinCategory=“struct”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/CoreUObject.ScriptStruct’/Script/CoreUObject.Transform’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_SpawnActorFromClass_0 7207A76D4082A5F0918838A6C24A4A66,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name=“K2Node_VariableGet_5” ExportPath=“/Script/BlueprintGraph.K2Node_VariableGet’/Game/FirstPerson/Blueprints/Ifhit.Ifhit:EventGraph.K2Node_VariableGet_5’”
VariableReference=(MemberName=“Box”,bSelfContext=True)
NodePosX=160
NodePosY=768
NodeGuid=A6FA4A6046DFB8EA23C02CBA66537C60
CustomProperties Pin (PinId=80BFBE824AD639F839DDD5AD31AD648B,PinName=“Box”,Direction=“EGPD_Output”,PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/CoreUObject.Class’/Script/Engine.BoxComponent’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_8 2BB1A6BA4971F7A2D8D79DA2F7165F64,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=314DC4B24FA95D121DA11993DA2E59E7,PinName=“self”,PinFriendlyName=NSLOCTEXT(“K2Node”, “Target”, “Target”),PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/Engine.BlueprintGeneratedClass’/Game/FirstPerson/Blueprints/Ifhit.Ifhit_C’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_SpawnActorFromClass Name=“K2Node_SpawnActorFromClass_3” ExportPath=“/Script/BlueprintGraph.K2Node_SpawnActorFromClass’/Game/FirstPerson/Blueprints/Ifhit.Ifhit:EventGraph.K2Node_SpawnActorFromClass_3’”
NodePosX=1328
NodePosY=272
AdvancedPinDisplay=Hidden
ErrorType=1
NodeGuid=81E12CC0413D2220C7C0499B72A2F629
CustomProperties Pin (PinId=45187CCB45D37275AC917898C9B6D8E6,PinName=“execute”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=DA02C2C34AF274726B2303A1846876D6,PinName=“then”,Direction=“EGPD_Output”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=AA1013F547F499508D299A940F831E6B,PinName=“Class”,PinToolTip=“Actor Class Reference Class\nThe object class you want to construct”,PinType.PinCategory=“Class”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/CoreUObject.Class’/Script/Engine.Actor’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_VariableGet_0 49C89AC045B7C9D6359464B077055A7D,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=11BAC53141D491EC828B9082A698A47F,PinName=“ReturnValue”,PinToolTip=“Actor Object Reference Return Value\nThe constructed object”,Direction=“EGPD_Output”,PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/CoreUObject.Class’/Script/Engine.Actor’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=21AF6F364339F7386D520FBC7E504D55,PinName=“SpawnTransform”,PinToolTip=“Spawn Transform\nTransform\n\nThe transform to spawn the Actor with”,PinType.PinCategory=“struct”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/CoreUObject.ScriptStruct’/Script/CoreUObject.Transform’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_15 3556A26145EE292232CB9AA6491AE288,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=5749D04C410F6F6CB127609D74D8DF33,PinName=“CollisionHandlingOverride”,PinToolTip=“Collision Handling Override\nESpawnActorCollisionHandlingMethod Enum\n\nSpecifies how to handle collisions at the spawn point. If undefined, uses actor class settings.”,PinType.PinCategory=“byte”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/CoreUObject.Enum’/Script/Engine.ESpawnActorCollisionHandlingMethod’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue=“Undefined”,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=BB119FB8427073094AB80C8ABD0398C0,PinName=“TransformScaleMethod”,PinType.PinCategory=“byte”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/CoreUObject.Enum’/Script/Engine.ESpawnActorScaleMethod’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue=“MultiplyWithRoot”,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=True,bOrphanedPin=False,)
CustomProperties Pin (PinId=C27023B24ABC3F6CE4BBFC922A53F130,PinName=“Owner”,PinToolTip=“Owner\nActor Object Reference\n\nCan be left empty; primarily used for replication (bNetUseOwnerRelevancy and bOnlyRelevantToOwner), or visibility (PrimitiveComponent's bOwnerNoSee/bOnlyOwnerSee)”,PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/CoreUObject.Class’/Script/Engine.Actor’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=True,bOrphanedPin=False,)
CustomProperties Pin (PinId=F07977234CAF21B9075BE5805CA3EF2D,PinName=“Instigator”,PinToolTip=“Instigator\nPawn Object Reference\n\nPawn responsible for damage and other gameplay events caused by this actor.”,PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/CoreUObject.Class’/Script/Engine.Pawn’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=True,PinType.bSerializeAsSinglePrecisionFloat=False,AutogeneratedDefaultValue=“None”,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_CallFunction Name=“K2Node_CallFunction_15” ExportPath=“/Script/BlueprintGraph.K2Node_CallFunction’/Game/FirstPerson/Blueprints/Ifhit.Ifhit:EventGraph.K2Node_CallFunction_15’”
bIsPureFunc=True
bIsConstFunc=True
FunctionReference=(MemberParent=“/Script/CoreUObject.Class’/Script/Engine.SceneComponent’”,MemberName=“K2_GetComponentToWorld”)
NodePosX=960
NodePosY=320
NodeGuid=A8AA98204910BBE10574F5AA2FA447F6
CustomProperties Pin (PinId=7AC664AC4B1BC8318A26BA8DE648B0F4,PinName=“self”,PinFriendlyName=NSLOCTEXT(“K2Node”, “Target”, “Target”),PinToolTip=“Target\nScene Component Object Reference”,PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/CoreUObject.Class’/Script/Engine.SceneComponent’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_VariableGet_8 F1B486F34E08F25A2A29919FE8781B95,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=3556A26145EE292232CB9AA6491AE288,PinName=“ReturnValue”,PinToolTip=“Return Value\nTransform\n\nGet the current component-to-world transform for this component”,Direction=“EGPD_Output”,PinType.PinCategory=“struct”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/CoreUObject.ScriptStruct’/Script/CoreUObject.Transform’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_SpawnActorFromClass_3 21AF6F364339F7386D520FBC7E504D55,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name=“K2Node_VariableGet_8” ExportPath=“/Script/BlueprintGraph.K2Node_VariableGet’/Game/FirstPerson/Blueprints/Ifhit.Ifhit:EventGraph.K2Node_VariableGet_8’”
VariableReference=(MemberName=“Box”,bSelfContext=True)
NodePosX=720
NodePosY=320
NodeGuid=B9AF6C714ED5BE6CA6D09189A5854B2D
CustomProperties Pin (PinId=F1B486F34E08F25A2A29919FE8781B95,PinName=“Box”,Direction=“EGPD_Output”,PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/CoreUObject.Class’/Script/Engine.BoxComponent’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_CallFunction_15 7AC664AC4B1BC8318A26BA8DE648B0F4,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=AB6638FC43271676D65DBDBF9A7FA9CB,PinName=“self”,PinFriendlyName=NSLOCTEXT(“K2Node”, “Target”, “Target”),PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/Engine.BlueprintGeneratedClass’/Game/FirstPerson/Blueprints/Ifhit.Ifhit_C’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_MacroInstance Name=“K2Node_MacroInstance_0” ExportPath=“/Script/BlueprintGraph.K2Node_MacroInstance’/Game/FirstPerson/Blueprints/Ifhit.Ifhit:EventGraph.K2Node_MacroInstance_0’”
MacroGraphReference=(MacroGraph=“/Script/Engine.EdGraph’/Engine/EditorBlueprintResources/StandardMacros.StandardMacros:ForLoop’”,GraphBlueprint=“/Script/Engine.Blueprint’/Engine/EditorBlueprintResources/StandardMacros.StandardMacros’”,GraphGuid=55C904AF4B45FE1761FB55A8DB9FB801)
NodePosX=272
NodePosY=528
NodeGuid=29D346704089BF9C85D934A146D1FF24
CustomProperties Pin (PinId=66129DF94E047A0C6B8CF6930B963B0A,PinName=“execute”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_ComponentBoundEvent_2 88845F7E4C34DC63690DDAAD10563718,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=D9870E754FCC1891F77DC69320600DE1,PinName=“FirstIndex”,PinType.PinCategory=“int”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=100BC14646CC73D944B48C9B8739BDEB,PinName=“LastIndex”,PinType.PinCategory=“int”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=E1A7074748F18CD534009ABDE7F2400D,PinName=“LoopBody”,Direction=“EGPD_Output”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_SpawnActorFromClass_0 A48B5B7E4507AC37973A95ABA2CAFF2F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=6438635F472E15201C6B57891CFCFF2B,PinName=“Index”,Direction=“EGPD_Output”,PinType.PinCategory=“int”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=C0CF406849B63F1C5B3A1788D5714479,PinName=“Completed”,Direction=“EGPD_Output”,PinType.PinCategory=“exec”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/BlueprintGraph.K2Node_VariableGet Name=“K2Node_VariableGet_0” ExportPath=“/Script/BlueprintGraph.K2Node_VariableGet’/Game/FirstPerson/Blueprints/Ifhit.Ifhit:EventGraph.K2Node_VariableGet_0’”
VariableReference=(MemberName=“Class”,MemberGuid=611818E44855A40D672C50B22DA082C8,bSelfContext=True)
NodePosX=1120
NodePosY=272
NodeGuid=92CE45884BAA795D349764816F3D5575
CustomProperties Pin (PinId=49C89AC045B7C9D6359464B077055A7D,PinName=“Class”,Direction=“EGPD_Output”,PinType.PinCategory=“class”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/CoreUObject.Class’/Script/Engine.Actor’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(K2Node_SpawnActorFromClass_3 AA1013F547F499508D299A940F831E6B,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
CustomProperties Pin (PinId=2F1471AB455818D579E6998D8EFB9D17,PinName=“self”,PinFriendlyName=NSLOCTEXT(“K2Node”, “Target”, “Target”),PinType.PinCategory=“object”,PinType.PinSubCategory=“”,PinType.PinSubCategoryObject=“/Script/Engine.BlueprintGeneratedClass’/Game/FirstPerson/Blueprints/Ifhit.Ifhit_C’”,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=True,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
You should post a screenshot, or copy your Blueprint to BlueprintUE and provide us with the link. My Unreal editor is crashing when I cut&paste this as text.
Based on the post title, I think there is a better than reasonable chance the answer will be:
But you will need to follow OrbitalZones’ advice for better help, we have no idea what you are trying to do here.