How do I add objects to a blueprint class

I made a blueprint for my enemy object, but I can’t add the enemy object to the blueprint. I can’t find any buttons that would allow me to do so, and google searches are providing nothing.

I made a blueprint for my enemy
object, but I can’t add the enemy
object to the blueprint.

This sounds a bit strange.

The Enemy is the Blueprint. You create an Enemy actor blueprint and add components there: static meshes, skeletal animations, collision volumes, movement methods, AI and so on.


If you want an actor to own another actor, you can use a Child Actor Component.