We have LOD0 to LOD7, How do I add more than 8 LODs per mesh?
Why UE4 has maximum 8 LODs per mesh? Is there any road map in increasing number of LODs per mesh.
We have LOD0 to LOD7, How do I add more than 8 LODs per mesh?
Why UE4 has maximum 8 LODs per mesh? Is there any road map in increasing number of LODs per mesh.
wow . in my thought 8 lods are far enough.
may i ask why you ll need more?
thanks
Hey ,
This value is hard-coded into the FbxStaticMeshImport.cpp.
Look for #define MAX_STATIC_MESH_LODS 8.
I’ve not adjusted this and recompiled to confirm that a larger value will work, but you can certainly test that out for yourself if it fits your needs.
Tim