So, I used the Blender mannequin plugin for and put it into UE. All the rigging and animations work perfectly. The problem I have is that in the physics skeleton asset, my character barely has enough capsules to make a proper ragdoll simulation. Does this have anything to do with an import error? How can I fix this?
Thanks, I solved the problem now.
Any idea how to actually click and drag the physics animation during simulate mode?