So I’ve been trying to add “box collision” components to my enemy to create hitboxes. However, I seem unable to get them to generate hit events.
I’ve tried:
Simulate physics (on)
Simulation generates hit events (on)
Block all
Collision Enabled.
and many other things.
I’m able to hit other objects (i.e. rolling balls or non-hitbox enemies) so I reckon its something with my hitbox setup which is wrong.
Anyone have some instructions on how to set them up properly?