How do I add distance between VR camera and login window?

Probably a stupid question, but this is my first project ever in Unity (VR, Quest 2).

I’m trying out the “Design reviews collaboration” template that comes with 4.26, primarily for Quest 2.
Now, it seems to work pretty well, BUT, the login/session window at the very start positions just centimeters away from the VR camera, making it really silly pointing around with the beam interactor, or even seeing the contents.
In the BP_LoginMenuPawn blueprint, I thought I found the setting in “Place Component in Front of VR Camera”, but whatever distance I put there, is ignored. Also looked for settings in the project settings, but I don’t even know what to look for. How can I put some distance to this window?
I don’t do code, so hope finding a solution in settings or blueprints (it’s tough as it is understanding all of this :slight_smile: )…

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