So far, I have tried all of the collision presets and nothing seems to offer collision except for the character capsule. I have seen videos of people adding collision to their character BP’s and it works for them, even when copying those settings. I will share in images what I have and what I am trying to do.
The red line indicates the root (Capsule). What I want is for the other collision objects (Barely visible here {Sorry}) to accept projectiles and stop them as the capsule does.
Alternatively, is there a way to use the physical asset as the collision component? I am very new to Unreal and this has really got me stumped.
To recap - When shooting here, no collision occurs, passing through the enemy.

