I would like to add my own custom animations to the game animation sample. I thought I had it figured out, but I am getting some strange behavior. In this example I am trying to add some jetpacking animations. In the chooser table, I should be switching to my jetpacking pose search database as soon as my jetpack activates.
However, the animation doesn’t switch to my jetpack animations until much later. I only have a few animations in the pose search database right now, so the animations look choppy, but the main issue right now is that they are starting way too late.
Also, you can see there that only the upper body is animating. I thought this was probably an IK issue, so I copied the curve values from existing jumping animations hoping to disable the leg IK. (All three curves are set to “1”)
Clearly that didn’t work. Why is the lower body not using my new animations?