How do I add a curve to a lerp progression?

Hello, I am using the Lerp node in blueprint to transition something, however, in the current set up I have, the progression is linear. How would I set it up so that the curve is more like the 2nd image?
(time of day is being progressed linearly through another tick somewhere else)


Hi,
You can use a math function but that may not be the easiest way.
I think the best option is to use a curve asset (you can create in content browser under miscellaneous category)
You can set one key at 0 and one at 24 since it represents day time :

Then you can acces the value in BP :

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awesome, does the “in time” basically determines what value should we grab at a certain point of the curve?

Exactly, it represents the X axis

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