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How do I add a blur to objects that are close up to an actor camera (HELP)
Development
Cinematics & Media
effect
,
unreal-engine
,
question
,
blur
,
Camera
,
Depth-Of-Field
,
Blueprint
Micky
(Micky)
April 16, 2021, 6:36am
7
Here you got some images of how to get the DOF via postprocess volume:
336059-1.jpg
1905×1044 306 KB
336060-2.jpg
1887×1011 314 KB
336091-3.jpg
1895×1010 311 KB
Hope that’s help !
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