Hey,
Right now I am currently working on a project, and with my project, I am trying to go for a realistic graphical look, which includes a blur effect when an object gets very close up to the camera (a character camera), but unfortunately, I haven’t been able to find a way to do it.
For example, take your hand, and start inching towards your eye slowly, when it gets really close, it starts to get blurry, or for another, look at these pictures I have down below from another game, the closer you get to an object, the more blurry it gets. I am looking for an effect just like that, anyways I hope someone can help!!
You can add a postprocess volume to your scene. And activate the DOF (deep of field) on it, adjust the values on it to make blurr ythe objects near the camera.