How do I activate Pixel Mapping in Gamemode?

Hello,

Im super happy with my Pixel Mapping and DMX. It works great getting the Render Target and outputs the Color to my light.
But I have to always activate it manualy by pressing “play DMX” Is there anyway it is always active in Play Mode. With a Blueprint for example? I couldn’t find a fitting node. It feels dumb to have a Editor always running to activate Pixel Mapping.

Greetings
Sven

Hey Sven,

having the same problem here, i want to run a ceiling of led tubes of a ndisplay screen,i need the mapping to be active in game/ndisplay mode for that…have you had any luck?

Greetings,

Patrick

Hi there,
in EPIC’s tutorial is a section about that. You can simply add some nodes to achieve it.

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Thanks !