Hello,
Im super happy with my Pixel Mapping and DMX. It works great getting the Render Target and outputs the Color to my light.
But I have to always activate it manualy by pressing “play DMX” Is there anyway it is always active in Play Mode. With a Blueprint for example? I couldn’t find a fitting node. It feels dumb to have a Editor always running to activate Pixel Mapping.
Greetings
Sven