Hi, I migrated a Niagara System into my map and I’m still a noob in UEFN and I would like to know how to I use a button or an alteration zone to activate/desactivate the VFX? Bcs all I see is activate automatically but I do want it to start when I interact with a button or go into an alteration zone.
I just did a quick test and was able to trigger a ‘Custom’ VFX with a button:
I changed ‘Enabled on Phase’ to None to make sure that it did not start playing when the level loaded. Then I hooked up the VFX Spawners ‘Enable’ function to a button.