I have a character that is the player blueprint, and it has a gun which is the child blueprint inside. I have a Custom Event in the gun that I want to fire through the Player. How do I accomplish this?
I have a character that is the player blueprint, and it has a gun which is the child blueprint inside. I have a Custom Event in the gun that I want to fire through the Player. How do I accomplish this?
drag the component to the blueprint zone
then:
(component)–> get child actor ----> cast to ---->event