How do you make a crosshair activate, for example, a button when you press it? Does the game always have the mouse cursor in the middle of the screen, right in place with the crosshair or is it a different method? I’ve been looking on the internet forever and can’t seem to find an answer. Need this for a game I’m making for school. Thank you in advance!
mouse cursor is a widget bp itself and you can bind it to a key event to chage the state of the widget, add/remove/activate etc
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Thank you!
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