Hi. I was wondering if there is a tutorial on getting blender rigs and animations in to Unreal 4. Thank you. I’m not sure if this is the right place for the question though.
There shouldn’t be any problem importing them:
- create it in your 3d program
- just export it
- just import it
It could be that your mesh is probably flipped after the import, but then you will just have to rotate it in blender and reimport it -> also take a look at the youtube channel from geodav, there he probably has a video how it works
Yeah thanks guys that fast tutorial was EXCEPTIONALLY HELPFUL he just hit all the important stuff boom bang boom bang done.
It was awesome.