Hey every! I want make pixelated retro effect using screen percentage, and i sucsesfully do that in all versions previous than 5.7 using console comand r.Upscale.Quality 0. But in 5.7 it crush game, how can i use that or how can i disable game upscaler?
Hi @Turbomorsh,
Not a fix, but a workaround: starting the game in fullscreen (F11) prevents the crash when executing the command.
Another option is to create a material and achieve the pixel-retro effect using a Post Process Material.
First, create the material and add the following logic to it.
Then, create a Material Instance
and assign it to your Post Process Volume, under the Post Process Materials section.
If you want to modify the values, you can simply open the created Material Instance and tweak the parameters from there.
With this setup, you should be able to recreate the effect you were looking for.
Hope it helps!



