There are were few resources on the subject, and information scarce. All I wanted to know really, is what that difference is, and where it lies.
I’ve dabbled in making a multiplayer ‘game’ where steam was used to handle the servers, but what are the alternatives for android? Would much actual coding be necessary?
Thanks
Hi! It’s totally possible, but I’d say there’re very few tutorials on UE4 mobile development.
My main problem is that everything looks like sh#t on mobile (even with Mobile HDR enabled).
Without decent tutorials It takes crazy amounts of time to figure out how to make stuff look better on mobile.
Such a waste of time, unfortunately. I really wish Epic team to add some tutorials on UE4 mobile development.
(or maybe somebody could share some links to decent existing tutorials? many thanks!)