How di I add a Box Trigger or Volume to an actor?

Hello there,
I’m quite new to the engine, so it may be an easy question, but I failed to find an answer so far.
Basically, I want to create an Actor, that is just a volume or box trigger, that sends on BeginOverlap some infos to the overlapping object.
But I can’t find the option to add a simple volume to a created actor. The only way I know for now is to use Box Triggers and then edit the code in the level blueprint, but that seems far to tideous for my understanding, as I would have to edit the data for every single volume and copy-paste a lot of code.
So, is there a possibility to do this?

Thanks for the help :smiley:

Inside the actor you can add many different components:

Another way:

  • right click in the Content Browser:

You’ll get an actor that already has an overlapping volume.

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Thanks a lot, I guess I just used the wrong search terms :smiley:

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