hi i am trying to implement this using a UPL
public int AndroidThunkJava_GetPlayerLeaderBoardPosition()
{
if(googleClient==null)
return -2;
String leaderboardId="CgkI0suKm7APEAIQBQ";
Games.Leaderboards.loadCurrentPlayerLeaderboardScore(googleClient, leaderboardId, LeaderboardVariant.TIME_SPAN_WEEKLY, LeaderboardVariant.COLLECTION_PUBLIC).setResultCallback(new ResultCallback<Leaderboards.LoadPlayerScoreResult>() {
@Override
public void onResult(Leaderboards.LoadPlayerScoreResult loadPlayerScoreResult) {
if (loadPlayerScoreResult != null && loadPlayerScoreResult.getScore() != null) {
return loadPlayerScoreResult.getScore().getRank();
}
}
});
return -1;
}
so i want to get the ranking number on leaderboard for the player. But everytime i try to compile i get
package Leaderboards does not exist
Y:\src\com\epicgames\ue4\GameActivity.java:82: error: cannot find symbol
UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] import com.google.android.gms.games.leaderboard;
so i dont know what library add and where
i tried this on UPL
<insert>
import com.google.android.gms.*;
com.google.android.gms.games.leaderboard
import com.google.android.gms.games.snapshot.*;
</insert>
but show a missing symbol error on games.leaderboard
so the dics say something about gradle but unreal is not using it
so how can i achieve it?