Hallo!
I just want to count how many times a given button was pressed inside a blueprint actor, so when it was pressed let’s say 3 times, it will trigger a sound or whatever.
Thanks in advance!
Hallo!
I just want to count how many times a given button was pressed inside a blueprint actor, so when it was pressed let’s say 3 times, it will trigger a sound or whatever.
Thanks in advance!
Hi Rostropovicho,
Can you share a snapshot of what you have already with the button and it’s press event - that will make it easier for us to show you the nodes/variable to add…
Thanks a lot for your reply!
I still didn’t start the blueprint.
I just want to trigger a given action after I have pressed 3 times the button of my Oculus controller.
Use an integer variable, increment it at the time of event or key pressed, check it if counts is equals to desired no. of press.
Then execute your sound or anything.
Thank!
Here’s a tutorial on double clicks, and various ways of handling them - the concept is the same for triple clicks…
Thank you, but unfortunately all images are not available…