I am making a blueprint with several customization options. One is able to choose a static mesh.
When choosing a static mesh, tell the system how many elements there are in this static mesh and create this number of dynamic materials can be changed as well.
Thanks for the answer. But I took care of my problem. You can view as I did.
But now I have another problem. I can see how many elements have an object but can not change it. Using the Create Dynamic Material Instance can not edit in the editor. I wish I could edit the material in the editor, how can I do this?