How could we give the enemy vocal sounds on impacts?

How would I go about learning about enemy monster actors and their audio. I would like the enemy to make vocal sounds on impacts.

Thanks,

Jonathan

If your enemies have collision around them then you can fire the audio when a weapon or projectile hits them. As for learning to make the audio. Can’t be much help

Setting up collision is a very good option, you could also consider using Blueprint Interfaces which is little bit more easier in my opinion and it also allows to send any data necessary while communicating with each other so that you have more flexibility. You could refer this link to learn more about it.

Thank You!

Thank You!