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How could I set a StaticMesh to a Actor?

Hi, Everybody. Everything ok?

I need set a StaticMesh to a Actor. How could I make it?

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Thank You

In your actor, in the component tab, add a new component: StaticMesh
Now you’ll be able to drag a wire off the ReturnValue pin above and type SetStaticMesh or SetNameOfYourStaticMeshComponent if you renamed it to something more friendly.

Do note that you can also do it directly in the object itself when you add the component, it’s a matter of workflow.