I wanna make a dash that ‘redirects my velocity’ to my button press. Genuinly tried anything. Nothing works. Main problem is that if I turn my cam, the application completely breaks. Written in BP.
You can use the Stop Movement Immediately
node before using the Launch Character
node
How can I know if Im getting another input in?? and how do I cahnge the velocity for it to carry velocity into another direction
I think what you wanna do is to make the character not slow down on turns. To achieve that, you can simply adjust the max acceleration. You can access that setting by clicking on the character movement component in the Components window at the top left, navigating to the Details window on the right side while having it selected, and typing in “max acceleration” into the search bar like this:
In your case, you’ll wanna set this to something like 10.000.
You can also access this property from blueprints if you wanna adjust it dynamically! To do that, drag the character movement component from the Components window into the Event Graph, drag out it’s blue output pin, release it on an empty space, search for “set max acceleration” on the menu that pops up, and hit enter.
Additionally, even though this is not related to your objective:
Here’s how you can do it
Hope these help!
Set Velocity
of the Movement Component
for the duration of the dash.
And here’s another method:
yooo I just saw ur slicing plugin that cann slice skeletal meshes. Its sick man
Hey @veinydihvader, are you sure you wanned to reply to me? I haven’t created any plugins , at least not that I’m aware of
Just take the credit and bask in glory!
yeah pretty sure, saw u thing on yt
maybe it wasnt a plugin
nuh uh, never posted a video either.
Hope I can make such things in the future tho
Strange, maybe someone else, ANYWAY, can someone now help me make a ragdoll meat shield . where u can pick up the ragdoll. Im using a physics handle, but that gives the ragdoll unwanted rotation and if I shake my camera a lot it will go crazy. Also tried setworllocandrot which kinda works but grabs him at the foot, and doesnt work with walls.
I think you can get more attention if you create a new topic for that.
But what about your original question? Do you have any updates on that?
I fixed it, I js increased my speed. its REALLY basic but it actually works really well.